The Fly is one of the enemies in Tiny Roof Garden, a game currently in development at Atoon Lab, with a concept by @codito.western. It’s the most basic invader in the garden, but also one of the most annoying (as flies should be). Its role is simple: fly around, find a plant, take a bite, and casually move on as if nothing happened.

Creating character animations in Spine 2D, with rigging and mix animation, enhanced with tweens to reinforce flight movement, engine feedback, and gameplay feel.






Clean and optimized texture atlas, prepared for real-time performance and smooth integration into the engine.


In-game animation integration, so the fly feels alive, responsive, and easy to read during gameplay
