The Mosquito is one of the enemies in Tiny Roof Garden, a game currently in development at Atoon Lab, with a concept by @codito.western. Tiny, sneaky, and always hungry. It lands, feeds up, and keeps flying around the garden.

Creating character animations in Spine 2D, with rigging and mix animation, enhanced with tweens to reinforce flight movement, engine feedback, and gameplay feel.






Clean and optimized texture atlas, prepared for real-time performance and smooth integration into the engine.


In-game animation integration using a state machine and layered animation tracks in Spine 2D, combining different animations depending on the mosquito’s current state.
