Sugar Glider is a chill bullet hell game, you play as a sugar glider pilot whose cereal supply has been stolen by a mafia gang led by an octopus boss. Your goal is simple: recover the cereal boxes and survive the chaos.
The game mixes fast action with a relaxed tone, colorful characters, and playful storytelling.
Developed at Atoon Lab.
My main responsibilities included:

Creating character animations in Blender with pre-rendered graphics and sprite sheets, enhanced with animation tweens to reinforce flight movement, engine feedback, and gameplay feel.



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